From King Art Games and the art stylings of Jakub Rozalski comes Iron Harvest 1920+. Set in an alternate timeline, 2 years post WW1, Iron Harvest is a real-time strategy (RTS) game in the vein of Company of Heroes and the like.Continue reading “Iron Harvest 1920+ Preview”
This is it folks! The PAX East 2020 recap episode. We break down our favorites with special guest Matthew Adler. It’s Matt’s first show and he discusses his overall experience. We get into all that, our top picks of the show and why we all need an extra two days in Boston.
From publisher Dotemu (Wonder Boy, Windjammers 1 and 2) and developers Lizardcube (Wonder Boy) and Guard Crush Games (Streets of Fury EX), the continuation of Sega classic beat-em up series, Streets of Rage is in deep development with the fourth installment.Continue reading “Streets of Rage 4 Preview”
PAX Day 2 has ended and we have survived the day. We’ve surveyed the floor and found some hidden gems between all the booths. The crowds are bigger today. The devs are even more energized and the fans are hungry for all the gaming goodness. We scoped out some indie booths and got some really great demos and we can’t wait to talk about it on the show. Here’s to the next two days.
Dicey Dungeons, the new game from VVVVVV creator Terry Cavanagh, was a unique game that stood out at PAX East this year. What started out as a HTML5 browser game has turned into a fleshed out roguelike dungeon crawler.
With art by Marlowe Dobbe and music by Chipzel, Dicey Dungeons’ style really shines. The game plays out like a game show where your character, an adventurer turned into an anthropomorphic die. You descend down six levels, each with stronger enemies and more complex level layouts all culminating in a boss battle at the bottom. Enemies are varied in their design, from wizards and space marines to snowmen and vacuums, each with their own distinct gameplay mechanics. Continue reading “Dicey Dungeons Preview”
Dan and Dave have finished the 4 day game extravaganza known as PAX East. This year was exceptional to say the least. We’ve got coverage on all the games, all the panels, all the Borderlands 3 news and oh so much more. Join Dan and Dave as they breakdown the highlights of the show. Also, don’t forget to enter our April giveaway on Twitter. We are giving one lucky fan a copy of Shantae on Switch. Good luck and keep gaming.
Wan Hazmer, Lead Game Designer on Final Fantasy XV and Daim Dziauddin, concept artist of Street Fighter V, founded their own studio and had a vision and that vision is No Straight Roads. A 3D action game in the vein of Devil May Cry and Nier: Automata where a rock/edm music motif takes center stage. Continue reading “No Straight Roads Preview”
Katana Zero came out of almost nowhere dropping their trailer in a recent Nintendo Direct. This Switch console exclusive, also coming to PC, puts you in control of a ninja/samurai who is tasked with various assassination missions. With a slick neo-noir, 80s synthwave visual and audio aesthetic, Katana Zero stood out among the games presented at PAX East 2019. Continue reading “Katana Zero Preview”
In a bold, unexpected move, the Arcade Crew is publishing the sequel to the sleeper hit Windjammers on the Neo Geo console. Dotemu is developing this game slated for a release later this year for Switch and PC. Our hands on experience was very enjoyable. Continue reading “Windjammers 2 Preview”
Sony’s been causing quite a stir this past week. They drop out of their own Playstation Experience and now E3 2019. Rated G speculates on what this all means. Square-Enix revealed to be working on a new AAA title, Nintendo confirms that the N64 Classic isn’t coming any time soon and the PC Classic Kickstarter is live all in the news. Dan’s got a big pickup haul and Dave waxes poetic on Tetris Effect and the glorious PSVR gaming library. All this and more on episode 140 of Rated G for Gamers.